A course at Télécom Paris about the use of quantitative methods for user-experience research.

Resources

  • Page in progress

Slides

Other resources

  • Quant UX Conference
    The international QuantUX conference is relatively new (started in 2022) bringing together quant-ux and other related disciplines mostly from the industry. It takes place fully online, with ‘watch-parties’ organised in many cities, so we can easily attend.

    Presentations from previous years are available on the website:

    https://www.quantuxcon.org/
  • Books
    • Measuring the User Experience: Collecting, Analyzing, and Presenting UX Metrics (2023) Bill Alpert and Tom Tullis
    • Quantitative User experience Research: Informing product decisions by understanding users at scale, Chris Chapman and Kerry Rodden
  • Tools
    Some online tools
    • https://www.quant-ux.com/ allows you to make wire-frames, then add functionalities (hyperlinks etc) and use them to do simple testing. It also produces analytics.
    • Figma, balsamiq (for wireframes)
  • Datasets.
    We will mainly work with datasets collected and/or provided with class. But you can also experiment with other datasets (to use other datasets for your main project, discuss with the instructors):\

Eye-tracking

  • Web-based eye-tracking using Webgazer.js
    With a bit javascript and some work you can perform basic eye-tracking within a webpage.
    • https://webgazer.cs.brown.edu/
    • https://github.com/brownhci/WebGazer
  • Eye-tracking glasses
    We will have access to the Pupil Labs Invisible mobile eye-tracking device. It records user-interactions in fully mobile settings. You can see more about the functionalities: